Hi, I am Weng-Ying Chang(張文胤). My friends also call me "Wing". I just graduated from National Chiao Tung University in 2020.
I am interesting in various fields of Computer Science, and I want to have great development in these fields, espacially in the game-related field.
Unfortunately, I am going to do the military service after graduation. Furthurmore, the military service will be postponed during the coronavirus.
It is unknown that when I will recieve the service request.
Due to these reasons, I have a long peroid of leisure time. I will try to improve my knowledges by sovling questions on Leetcode,
and I also hope that I could find a chance to gain my experiences and look for a company that I can work in after finishing my military service.
In conclusion, this website is a way to introduce myself.
And I will be really grateful if you have any chance of a interesting job to share with me.
Please feel free to contact with me at any time. Thanks for entering this website.
Link to youtube
This is my first project in Unity, it's also my first time to build project with C#. This platform game contains three types of monster including one Boss, which has six types of diffrent skills and some basic adventure elements.
This porject is builded with other two members, and I was responsible for all physic systems, including monster movements, skill collisions, and all attack detections.
After this project, I can also experience that how useful C#'s features are and how important data structures are.
VR Ninja Game
With HTC Vive and steam VR plugin
Link to youtube
This is a VR game that the player should shoot shurikens to the cubes which are instatiated on the screen with the music's tempo. In this project, I designed the cube instantiative system, shuriken optimization, and I also handled some parts of UI datas.
It is a new challenge for me when I first tried to combine hardware devices with software programs. Although there is some tutorial on website, I still tried to trace every class I used in my program.
XR cource Project
Build with other fields' members
Link to youtube
This project is builded with five members from other departments. In this project, all features of art and soundtracks were created by our team members.
And I was respontible for controller movement detection and enemy body control.
Steam Matchmaking
With Unity and steam matchmaking api
This is a small project builded by myself after my graduation. This project aimed to test SteamMatchmaking api (with unity).
I builded a simple card game on unity and used this api to finded rivals on steam. Matching then together to test SteamNetwork.